I'm currently experimenting a bit with three.js and I'm trying to add a flowering effect. however, when the Iadd blooms, it appears more like a blur than the actual bloom:

the code:
composer = new THREE.EffectComposer(renderer, renderTarget);
effectBloom = new THREE.BloomPass(1, 25, 5);
composer.addPass(renderModel)
composer.addPass(effectBloom);
composer.addPass(copyPass)
and its visualization with:
composer.render( delta )
I would like to come close to this:

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