Sleepon Windows 8.1x64 always lasts another 1 millisecond than required. For example, it Sleep(1)lasts about 2 milliseconds, Sleep(2)- 3, etc. timeBeginPeriodset to 1. V Windows 7works fine as expected (without exceeding a millisecond). Is this a normal / possible fix?
#include <Windows.h>
#include <stdio.h>
#pragma comment(lib, "winmm.lib")
LARGE_INTEGER Frequency;
long long int GetCurrent()
{
LARGE_INTEGER counter;
QueryPerformanceCounter(&counter);
return (1000000 * counter.QuadPart / Frequency.QuadPart);
}
int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
timeBeginPeriod(1);
QueryPerformanceFrequency(&Frequency);
const unsigned int count = 1000;
long long int buffer[count];
long long int lastTime = GetCurrent(), currentTime;
for (unsigned int i = 0; i < count; i++)
{
currentTime = GetCurrent();
buffer[i] = currentTime - lastTime;
lastTime = currentTime;
Sleep(1);
}
timeEndPeriod(1);
FILE *file = fopen("log.txt", "w");
for (unsigned int i = 0; i < count; i++)
fprintf(file, "%ld\n", buffer[i]);
fclose(file);
return EXIT_SUCCESS;
}
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