I am using Cocos2dx 3.0 RC1, and during the installation I typed: ./setup.py
I entered my NDK root and my SDK root, but did not add anything to my root ANT, as described in this tutorial: here
, But you know, when I use:, cocos run -s ~/MyCompany/MyGame -p androidit says that my ANT_ROOT is not defined. I installed it using Macport, but when I type ant, it says Build is missing.
I just want to create an Android game using Cocos2dx.
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