Porting SDL applications to iOS

I created a small game in C ++ using only SDL (without OpenGL), and I want to port it to iOS 6. I am not going to publish it publicly, it's just for personal use.

The application uses only the SDL barebone library itself, there is no ttf or image.

So what would be the best free porting game in iOS 6? The SDL version for the game is 1.2, but you could move it to 2.0.

A textbook or something like that will be of great help!

thank

+4
source share
1 answer

To port 2.0, then follow the SDL 2.0 iOS HOWTO . SDL 2.0 supports iOS support.

+4
source

Source: https://habr.com/ru/post/1536467/


All Articles