I was just curious to know what exactly the Sprite Kit Restitution is setting up. I know that it adjusts the behavior according to SKPhysicsBody parameters, but how is the behavior different?
Sprite Kit Physicalbody Restitution is defined as
"a property that describes how much energy a body saves when it bounces from another body, basically a fancy way of saying" bounciness "-IOS Textbook Games
Also an excerpt from the iOS developer library (Apple Docs)
, , . 0,0 1,0. 0.2.
, , (0.0 1.0); , 1, . , . .
restitution SKPhysicsBody Apple:
restitution
SKPhysicsBody
, , . 0.0 1.0.
"bounciness" . , a node (0, -100) ( ). . , 1.0, (0,100), 0,9, (0,90) ...
, 1.0f, . 0.0f, .
"bounciness"
, Sprite-kit, , , ,
e = relative speed after collision / relative speed before collision
.
, .
, , " ", , e = 1
, ( ) , " ", . e = 0
The latter case concerns the majority of collisions or all of these situations in which the value of e is between 0 and 1 , or in average. This is essentially an inelastic collision, where a little kinetic energy is dispersed. In fact, the default value of the Sprite-kit is 0.2. physicsBody
physicsBody
Source: https://habr.com/ru/post/1535966/More articles:Doing math with LESS variables for animated keyframes - cssUsing redis with logstash - redisA universal subset of regular expressions? Or a comprehensive grammar table of attributes - regexOutputCache with VaryByCustom not working - c #How do compatible class libraries, MVVM, and DDD work? - mvvmError reading configuration: Failed to load type ... from assembly 'System.Configuration - c #Using minFunc package - matlabHTML-адрес электронной почты: верхний и нижний выровненный контент - htmlCompute a histogram of the distances between points in a large dataset - pythonYii2 Custom URL Management. Getting Error 400 - phpAll Articles