A few hours later I came up with this.
$TypeDefinition=@"
using System;
using System.ComponentModel;
using System.Runtime.InteropServices;
namespace shell32 {
//Put all the variables required for the DLLImports here
enum RecycleFlags : uint { SHERB_NOCONFIRMATION = 0x00000001, SHERB_NOPROGRESSUI = 0x00000002, SHERB_NOSOUND = 0x00000004 }
public static class RecycleBin {
[DllImport("Shell32.dll",CharSet=CharSet.Unicode)]
internal static extern uint SHEmptyRecycleBin(IntPtr hwnd, string pszRootPath, RecycleFlags dwFlags);
}
public class ShellWrapper : IDisposable {
// Creates a new wrapper for the local machine
public ShellWrapper() { }
// Disposes of this wrapper
public void Dispose() {
GC.SuppressFinalize(this);
}
//Put public function here
public uint Empty() {
uint ret = RecycleBin.SHEmptyRecycleBin(IntPtr.Zero, null, RecycleFlags.SHERB_NOCONFIRMATION | RecycleFlags.SHERB_NOPROGRESSUI | RecycleFlags.SHERB_NOSOUND);
return ret;
}
// Occurs on destruction of the Wrapper
~ShellWrapper() {
Dispose();
}
} //Wrapper class
}
"@
Add-Type -TypeDefinition $TypeDefinition -PassThru | out-null
$RecycleBin=new-object Shell32.ShellWrapper
$RecycleBin.Empty()
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