How to make an animation clip on Unity for a loop

I use Unity Mecanim, and I have two animation clips:

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The problem is that when the animation of the clip ends, it does not start again from the very beginning, it does not work, and I cannot find any option to make it a loop.

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Any help where to look for loop parameters?

EDIT:

I find the options according to the answers here, but are not being edited because I am downloading this from the Asset Store?

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3 answers

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http://answers.unity3d.com/questions/204331/animation-loop.html

Go into the animation and set it as looping. In the Animation window, look at the bottom of something that “Default” should say - this is a drop-down menu with loop settings (Loop starts the animation, PingPong plays it back and forth, Clamp Forever freezes the animation in the state of the last frame, etc.)

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Source: https://habr.com/ru/post/1534637/


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