How to enable ads in libGDX

I made a game, and now I'm looking for its monetization. Using libGDX, I exported it to Android and iOS, but I'm not sure about placing ads in it, such as Abmob, especially on the iOS platform. Has anyone been in this position, but were able to advertise? If so, how exactly?

Any help would be greatly appreciated.

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In order to implement platform-specific code (iOS and Android ads work differently), read the following: https://github.com/libgdx/libgdx/wiki/Interfacing-with-platform-specific-code

, admob android, : https://github.com/libgdx/libgdx/wiki/Admob-in-libgdx

admob mopub libbdx roboVM ( iOS) : https://github.com/BlueRiverInteractive/robovm-ios-bindings

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Source: https://habr.com/ru/post/1533590/


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