Android virtual devices crash immediately after Mac OS X after updating SDK

I just updated my Android SDKs on my MacBook Pro and all of my Android virtual devices started crashing right away. The error log is as follows:

Process:         emulator [583]
Path:            /Users/dannychia/android-sdk-macosx/tools/emulator
Identifier:      emulator
Version:         ??? (???)
Code Type:       X86 (Native)
Parent Process:  eclipse [500]

Date/Time:       2014-03-19 22:45:21.124 -0700
OS Version:      Mac OS X 10.6.8 (10K549)
Report Version:  6

Exception Type:  EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000003f7d
Crashed Thread:  0

Thread 0 Crashed:
0   dyld                            0x8fe0f318 ImageLoaderMachO::bindLocation(ImageLoader::LinkContext const&, unsigned long, unsigned long, ImageLoader const*, unsigned char, char const*, long, char const*) + 278
1   dyld                            0x8fe15ee3 ImageLoaderMachOCompressed::bindAt(ImageLoader::LinkContext const&, unsigned long, unsigned char, char const*, unsigned char, long, int, char const*, ImageLoaderMachOCompressed::LastLookup*) + 131
2   dyld                            0x8fe203d1 ImageLoaderMachOCompressed::eachBind(ImageLoader::LinkContext const&, unsigned long (ImageLoaderMachOCompressed::*)(ImageLoader::LinkContext const&, unsigned long, unsigned char, char const*, unsigned char, long, int, char const*, ImageLoaderMachOCompressed::LastLookup*)) + 577
3   dyld                            0x8fe22c42 ImageLoaderMachOCompressed::doBind(ImageLoader::LinkContext const&, bool) + 290
4   dyld                            0x8fe0cc32 ImageLoader::recursiveBind(ImageLoader::LinkContext const&, bool) + 120
5   dyld                            0x8fe0dea3 ImageLoader::link(ImageLoader::LinkContext const&, bool, bool, ImageLoader::RPathChain const&) + 209
6   dyld                            0x8fe056af dyld::link(ImageLoader*, bool, ImageLoader::RPathChain const&) + 137
7   dyld                            0x8fe0788d dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**) + 3994
8   dyld                            0x8fe018b1 dyldbootstrap::start(macho_header const*, int, char const**, long) + 779
9   dyld                            0x8fe01057 _dyld_start + 39

Thread 0 crashed with X86 Thread State (32-bit):
  eax: 0x00000002  ebx: 0x8fe0f216  ecx: 0xbfffd5dc  edx: 0xa0ccd4c0
  edi: 0x00003f7d  esi: 0x00000002  ebp: 0xbfffd268  esp: 0xbfffd210
   ss: 0x0000001f  efl: 0x00010286  eip: 0x8fe0f318   cs: 0x00000017
   ds: 0x0000001f   es: 0x0000001f   fs: 0x00000000   gs: 0x00000037
  cr2: 0x00003f7d

They worked properly before the upgrade. I was told that one of the reasons for this problem is the use of an external monitor, but I have no connection to my MacBook Pro. I deleted the entire SDK folder and installed everything again from scratch, but that didn't help. I also deleted the .android folder also to no avail.

Any advice would be appreciated.

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3 answers

() , , Docker (OSX) - ...

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, 67036 SDK 22.6. :

. Android Studio SDK, "".

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AVD SDK SDK SDK\tools\Android.bat. ADT 22.6, . AVD?

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Source: https://habr.com/ru/post/1532604/


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