I want to use MQTT over Websockets. In Netty, using Websockets is pretty simple:
ChannelPipeline pipeline = ch.pipeline();
pipeline.addLast("codec-http", new HttpServerCodec());
pipeline.addLast("aggregator", new HttpObjectAggregator(65536));
pipeline.addLast("handler", new WebSocketServerHandler());
I found a MQTT (moquette) broker that is based on Netty.
NettyMQTTHandler handler = new NettyMQTTHandler();
ServerBootstrap b = new ServerBootstrap();
b.group(m_bossGroup, m_workerGroup)
.channel(NioServerSocketChannel.class)
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
public void initChannel(SocketChannel ch) throws Exception {
ChannelPipeline pipeline = ch.pipeline();
pipeline.addFirst("idleStateHandler", new IdleStateHandler(0, 0, Constants.DEFAULT_CONNECT_TIMEOUT));
pipeline.addAfter("idleStateHandler", "idleEventHandler", new MoquetteIdleTimoutHandler());
pipeline.addLast("decoder", new MQTTDecoder());
pipeline.addLast("encoder", new MQTTEncoder());
pipeline.addLast("metrics", new MessageMetricsHandler(m_metricsCollector));
pipeline.addLast("handler", handler);
}
})
.option(ChannelOption.SO_BACKLOG, 128)
.option(ChannelOption.SO_REUSEADDR, true)
.childOption(ChannelOption.SO_KEEPALIVE, true);
So, in theory, I would have to send MQTT on top of Websocket, but I have no idea if Netty is possible? Are there any tips or ideas on how to do this? Should I use MessageToMessageCodec and BinaryWebSocketFrame?
Hooray!
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