For this function, fallingCoins()I get reverse coins in my code, and I need to hide these coins when the binding touches the coin.
function fallingCoins()
local myPlayer = display.newCircle( math.random(20,_W+20), -25, math.random(10,10) )
myPlayer:setStrokeColor(255, 128, 0 )
myPlayer:setFillColor(math.random(245,255),math.random(210,223),7)
myPlayer.myName = "myPlayer"
physics.addBody( myPlayer, "static" )
myPlayer.y = "150"
local function muovi()
myPlayer:translate(-2, 0)
end
Runtime:addEventListener( "enterFrame", muovi );
end
timer.performWithDelay( 3000, fallingCoins )
And I hide the coins if they touch the anchor.
function onCollision3( event )
if(event.object1.myName == "guy" and event.object2.myName == "myPlayer") then
event.object2:removeSelf();
end
end
Runtime:addEventListener( "collision", onCollision3 )
If I touch the coins, I get this error
"
Corona Runtime Error
...as\desktop\run2\scroll\scrolling background\main.lua:123: attempt to call method 'translate' (a nil value)
stack traceback:
[C]: in function 'translate'
...as\desktop\run2\scroll\scrolling background\main.lua:123: in function <...as\desktop\run2\scroll\scrolling background\main.lua:122>
?: in function <?:218>
Do you want to relaunch the project?
Yes No
"
Please help me where I am wrong.
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