Is it possible to send images to Pebble watches using PebbleKit Javascript sendAppMessage.
My idea is to download an image from the Internet and send it to your watch and display it there. If the image is not directly possible, I thought about drawing the image on the canvas and try to get the raster data from the canvas to send it to the clock.
Is this possible now, or am I thinking of things that have not yet been completed. If possible, how? If not done, how can you do it?
Look for brainstorming and share possible code ideas.
I should also mention that I do not want to use the iOS or Android application, only PebbleKit JS.
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