Do you want the object / group displayed in each scene.? Then you can do the following:
- main.lua -
local director=require("director")
local maingroup=display.newGroup()
maingroup:insert(director.directorView)
director:changeScene("menu")
return maingroup
- status.lua -
local function myObject(group,x,y,imagePath)
local image = display.newImage( imagePath )
image.x, image.y = x, y
group:insert( image )
-- add motion (if needed) --
transition.to(image, {time=1000, x=160, y=300, transition=easing.inOutQuad})
-- add Listener --
image:addEventListener("touch", function() print("imageClicked") end )
end
local status = { myObject = myObject }
return status
- menu.lua - (This is your game scene)
module(...,package.seeall)
function new()
-- require object page --
local status = require "status"
-- create a display group --
local localGroup = display.newGroup()
-- call object --
status.myObject(localGroup, 200, 100, "Icon-xhdpi.png")
return localGroup
end
Save encoding ................ ๐
source
share