Failed to load gdx shared library for target

I have the same problem as in this question , but the answers there do not solve my problem.

I did not create the gdxsetup.jar project, I just included gdx.jar and gdx-backend-android.jar. I added libgdx.so to libs / x86, but it still throws an exception. How do i solve this?

Logcat:

02-16 11:59:45.604: E/AndroidRuntime(14788): FATAL EXCEPTION: main
02-16 11:59:45.604: E/AndroidRuntime(14788): java.lang.ExceptionInInitializerError
02-16 11:59:45.604: E/AndroidRuntime(14788):    at java.lang.Class.newInstanceImpl(Native Method)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at java.lang.Class.newInstance(Class.java:1130)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at android.app.Instrumentation.newActivity(Instrumentation.java:1078)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2210)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2349)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at android.app.ActivityThread.access$700(ActivityThread.java:159)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1316)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at android.os.Handler.dispatchMessage(Handler.java:99)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at android.os.Looper.loop(Looper.java:176)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at android.app.ActivityThread.main(ActivityThread.java:5419)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at java.lang.reflect.Method.invokeNative(Native Method)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at java.lang.reflect.Method.invoke(Method.java:525)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1046)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:862)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at dalvik.system.NativeStart.main(Native Method)
02-16 11:59:45.604: E/AndroidRuntime(14788): Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load shared library 'gdx' for target: Linux, 32-bit
02-16 11:59:45.604: E/AndroidRuntime(14788):    at com.badlogic.gdx.utils.SharedLibraryLoader.load(SharedLibraryLoader.java:114)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at com.badlogic.gdx.utils.GdxNativesLoader.load(GdxNativesLoader.java:34)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at com.badlogic.gdx.backends.android.AndroidApplication.<clinit>(AndroidApplication.java:62)
02-16 11:59:45.604: E/AndroidRuntime(14788):    ... 15 more
02-16 11:59:45.604: E/AndroidRuntime(14788): Caused by: java.lang.UnsatisfiedLinkError: Couldn't load gdx from loader dalvik.system.PathClassLoader[dexPath=/data/app/com.example.gamr-1.apk,libraryPath=/data/app-lib/com.example.gamr-1]: findLibrary returned null
02-16 11:59:45.604: E/AndroidRuntime(14788):    at java.lang.Runtime.loadLibrary(Runtime.java:355)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at java.lang.System.loadLibrary(System.java:525)
02-16 11:59:45.604: E/AndroidRuntime(14788):    at com.badlogic.gdx.utils.SharedLibraryLoader.load(SharedLibraryLoader.java:110)
02-16 11:59:45.604: E/AndroidRuntime(14788):    ... 17 more

If this helps, I am running 32-bit Linux.

+4
source share
3 answers

I found out that it is quite simple: add

static { System.loadLibrary("gdx");}
-1
source

The problem was that for some reason libgdx.soit was not copied to any of the folders armeabi, armeabi-v7aor x86to the android project project folder lib.

libgdx .

+8

My problem was that I tried to make my GDX application in a shared library (otherwise, not what compiles in the APK), but did not finish configuring all GDX components, including in my library.

So I had:

MyProject
-->MyMainApp
-->-->build.gradle <-- no updates required, doesn't do anything with GDX
-->MySharedLibraryWhereMyGameEngineIs
-->-->build.gradle <-- this is where the problem was

In general, lib build.gradle I did not enable the option sourceSets.

Adding a fix to my problem. GDX now starts successfully.

apply plugin: 'com.android.library'
android {
    ... config stuff ...

    sourceSets {                       // this wasn't here before
        main {                         // this wasn't here before
            jniLibs.srcDirs = ['libs'] // this wasn't here before
        }                              // this wasn't here before
        instrumentTest.setRoot('tests')// this wasn't here before
    }     

    ... a bunch of other config stuff ...
}
+2
source

Source: https://habr.com/ru/post/1527152/


All Articles