I am an Android developer from Korea
My project has functions for loading a large number of huge raster images (about 2000 x 1,500 pixels)
I had some experiments to compare the time complexity and the complexity of the space between Asset and Drawable
As a result, Asset is better than that extracted in complexity of space.
When I load huge images using drawable, my application crashes into OutOfMemoryException: the size of the bitmap exceeds the VM budget
but when I upload huge images using Asset, it works great!
Does anyone know the reason why this happened?
Or does anyone know how Drawable works on the Android platform? step by step.
Please, help.
Thanks for reading.