I was just starting to learn Qt Mobile programming using Qt Quick 2.0, and I was on google all day and drove me crazy, like that. I only have your standard qt fast mobile application that qt does for you. Here are all the files.
(I'm new to this, so it could be noob qu, sorry) So here is my “Don't know” list:
- How can I connect this class method to a button click in the qml file.
Is it possible to link the same click and pass parameters through a click from qml to the method, and if so, how would I do it?
and also I was wondering if I can associate a class with qt quickly, like a regular QWidget class, for example:
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
SomeClass *sc = new SomeClass();
QtQuick2ApplicationViewer viewer;
viewer. (Link qt quick qml to object "sc"(Containing all my processes))
viewer.setMainQmlFile(QStringLiteral("qml/Final2/main.qml"));
viewer.showExpanded();
return app.exec();
}
The main (.) Cpp file
#include <QtGui/QGuiApplication>
#include "qtquick2applicationviewer.h"
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QtQuick2ApplicationViewer viewer;
viewer.setMainQmlFile(QStringLiteral("qml/Final2/main.qml"));
viewer.showExpanded();
return app.exec();
}
This is just the button element from my main.qml
Button {
id: btn
y: 443
height: 39
text: "Click Me"
anchors.bottom: parent.bottom
anchors.bottomMargin: 8
anchors.right: parent.right
anchors.rightMargin: 25
anchors.left: parent.left
anchors.leftMargin: 15
}
This is just some random class title:
#ifndef SOMECLASS_H
#define SOMECLASS_H
#include <QObject>
#include <QDebug>>
class SomeClass : public QObject
{
Q_OBJECT
public:
explicit SomeClass(QObject *parent = 0);
signals:
public slots:
void buttonClicked();
void buttonClicked(QString &in);
};
#endif
, cpp:
#include "someclass.h"
SomeClass::SomeClass(QObject *parent) :
QObject(parent)
{
}
void SomeClass::buttonClicked()
{
}
void SomeClass::buttonClicked(QString &in)
{
qDebug() << "Your string was : " << in;
}
.
.