Cross-platform game development using html5

What are the options for cross-platform 3D graphics / game development for html5?

I have heard names like webgl, canvas and css, but I cannot find a modern analysis of which technologies are best used.

I would like to target Android (ios will be a bonus) and desktop simultaneously with html5.

Finally, do you know of any resources or tutorials for html5 / js for what they need to accomplish?

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Here is a list of 3D HTML5 Game Engines as well as supported platforms.

Have you seen Quest for the browser?

This has been done entirely in HTML5 and WebSockets based JavaScript.

http://browserquest.mozilla.org/

http://www.littleworkshop.fr/browserquest.html

Also have HexGL

It uses HTML5, Javascript (three .js) and WebGL.

http://hexgl.bkcore.com/

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You can try webGL http://www.chromeexperiments.com/webgl/ It was used to write cool things like a cube helmet http://www.chromeexperiments.com/detail/cube-slam/?f=

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Source: https://habr.com/ru/post/1500860/


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