Compiling Mesa for Mac OS X 10.8 for an Unsupported GPU

Is it possible to compile Mesa for Mountain Lion. My Intel HD Graphics 2000 Mobile is not supported, and OpenGL acceleration does not work if I return the driver (kext) to / System / Library / Extensions / I am stuck on a gray screen. I am thinking of using Mesa instead of Mac OS X built-in OpenGL. Is there any way to compile it?

+4
source share
1 answer

OpenGL is deeply integrated into MacOS X, so it’s almost impossible to update or change the OpenGL driver without actually updating the OS. Technically, you can compile Mesa software rendering, but its performance is not very large; there is also no replacement for NSOpenGLView for Mesa, so anything related to using this would be very hacky.

What equipment are you trying to run? Is it a real MacBook or are you trying to run Hackintosh, i.e. MacOS X on a non-Apple HW?

+3
source

Source: https://habr.com/ru/post/1496742/


All Articles