So the problem was not in the build or copy process.
I had a class that I made that would apply the correct prefix for CCSprite if it were iphone, ipad, etc. And I made some changes to the source code of CCMenuItemImage to include this file, but the iOS and Android Cocos2dx files are separate, so the Android project did not use the new code and did not add the correct prefix, so it could not find the image.
Thank you all for your answers!
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