I think the iOS rendering ability is better than Android, some scenes render well in iOS, but not in Android.
Typically, mobiles have more rendering capabilities than a mobile application. I use firefox to demonstrate dem.js obj demo, it works well. But when I use webview in the application, it does nothing.
I am making an Android application to display stl models. At first, when I use a mobile browser to render the scene, it does not display the full scene, and when I remove the shadow effect, it displays. Then I try to use webview with WebGlRenderer or CanvasRenderer, no work. The last thing I mean is the XWalkView for crosswalk web engine, which can be used as an addition to the application to replace the web view, I also close the shadow effect, I look good.
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Here is the rendering result. 
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