I have an application for mixing faces, in which I need to mix the functions of the face (say, a polygonal shape formed by placing two eyes and an oral cavity on one side with the other). ie I will need to extract the polygon of one face and mix it (or replace it) with a new face.
Ive done a polygonal extraction and everything went well, but I have problems with blending. I turned to GPUImage because Ive heard that this is really good.
I am trying to use GPUImagePoissonBlendFilter, but the blending is not working properly.
Do you have experience using GPUImagePoissonBlendFilter before ?. ie Are there any filters to be used in conjunction with the GPUImagePoissonBlendFilter?
Or can you suggest any other blending filters in the GPUImage library that are suitable for this type of blending?
source share