I need to be able to record videos from the faces of users while playing in a very simple game I'm working on. I need a frame rate of at least 25 frames per second, and a front camera is used. This is for Android tablets, and the expected specification will be something like Samsung Galaxy Tab 2.
Ideally, I want to write a game using libGDX. In addition to drawing about 20 sprites and detecting user input, there will be nothing else during the game cycle.
With that in mind, my questions are, firstly, how should I approach this? Is it a bad idea to use libGDX in this context? Secondly, if using libGDX is not a good idea when trying to capture video at 25 frames per second, how else can I do this? Just create my game using the Android SDK? Or is there any other library that is better suited to the required camera features?
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