The problem is that two EventEmitter are separate objects.
When you call:
var eventEmitterOne = new events.EventEmitter(); var eventEmitterTwo = new events.EventEmitter();
You create two separate EventEmitter . This means that when you emit events into one, you cannot fire them by activating events on the other.
There is nothing wrong with your code, just your understanding of what is going to happen.
As I like it, wrapping things in my own EventEmitter module. So I have a βglobalβ emitter object, with some simple functional wrappers for emitting and recording events. This allows many different modules to share the same set of events, register events for other modules to run, etc.
var eventEmitter = new (require('events').EventEmitter)(); function emitEvent(str) { 'use strict'; eventEmitter.emit(str); } function registerEvent(str, callback) { 'use strict'; eventEmitter.on(str, callback); } function registerEventOnce(str, callback) { 'use strict'; eventEmitter.once(str, callback); } exports.emitEvent = emitEvent; exports.registerEvent = registerEvent; exports.registerEventOnce = registerEventOnce;
Just throw the above code into a file called EventFileName.js . And its use is very simple.
var customEventEmitter = require('./EventFileName'); customEventEmitter.registerEvent('fireEvent', someCallback); customEventEmitter.emitEvent('fireEvent');
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