I am a relative newbie to cocoa and am creating a Mac OS X application. My application (SDK 10.8 + Deployment 10.6) works fine on OSX 10.8 (actually on multiple computers), but on an earlier 10.6 it crashes. After checking the logs using the tools, I get the following error:
"unlockFocus causes too much time
After several runs, I realized that this is because of some cocoa drawings that I make. I have no idea why this is. Is it due to hardware or OS limitations? I read the Apple documentation but found nothing.
I know that each situation is different, but is there a common reason for this? What does โtoo much timeโ mean? Limit for a specific time?
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