Can anyone recommend a good set of CGAL tutorials for beginners? I tried to read the documentation, but it seems very tight to me, even as a moderately experienced C ++ programmer. So I'm trying to learn by solving simple problems, but even that was confusing. For example, the problem that Iโm specifically trying to solve right now is this: from a cloud of 3D points, find the convex hull, then go to the final faces of the convex hull and print each face of the vertex. There seems to be an easy way to do this; I would suggest that three-dimensional polyhedra will have a vector of face objects, each of which, in turn, will own a vector of its edges, each of which, in turn, will own a vector of its vertices and that there will be some access through this hierarchy with using iterators. But so far I have not been able to find a simple way to navigate this hierarchy (if it exists).
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