Please recommend a mono reading library (e.g. C #)

I am trying to write a small application that displays the contents of an audio file in the frequency domain. I am looking for a Mono-compatible library that can read an audio file and give me content in a physically meaningful way. Can anybody give any recommendations?

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I would suggest perhaps taking a look at the source code of Banshee .

As you probably know, Banshee is an open source media library and Linux player running on Mono. Most likely there is some kind of source code that you could use there.

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Judging by the answers to my question asked six months ago , there is currently no other way than to call DllImport to some binary libraries.

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Banshee uses the gtkstreamer library, there is a mono implementation called gtkstreamer #

this can help:

How to build gstreamer-sharp using monodevelop / xamarin?

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You can also use MonoMac bindings, which include CoreAudio bindings on MacOS X.

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Source: https://habr.com/ru/post/1486691/


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