I am completely new to Three.js and I am trying to add edges to solid models.
The problem is that I add edges individually, rendering becomes slow. Therefore, thinking about combining geometries in one, so that rendering is slightly accelerated.
I came across this: https://github.com/mrdoob/three.js/issues/1370 But after using the above technique, the result does not remain true.
My code is below:
var vertices = edgeData.vertices; var edges = edgeData.edges;
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