Windows Phone 8 Phone Positions in Direct3D

I canโ€™t find any documentation on how to handle strokes in a purely native C ++ Direct3D application on Windows Phone 8. Has anyone been able to get touch input in their game? Everything I read on the Internet is either related to XAML / Silverlight applications or desktop applications. many of Microsoft told me that this feature is supported, so I know that it can be done

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I think at some level your C ++ Direct3D application on Windows Phone 8 (or Windows 8) will use CoreWindow.

CoreWindow has pointer events:

http://msdn.microsoft.com/en-us/library/windows/apps/windows.ui.core.corewindow.pointerpressed.aspx?cs-save-lang=1&cs-lang=cpp#code-snippet-1

which are also available in C ++.

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Source: https://habr.com/ru/post/1447082/


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