Hexagonal Chess AI in Prologue

I look forward to writing "Shafrans hex-chess AI prologue." Is there any open source code available for reference?

http://en.wikipedia.org/wiki/Hexagonal_chess (for information on saffron chess chess)

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Games between two opponents can be solved using alpha / beta search . This is the most basic β€œfoundation” and introduces the ingredients that you will need when you improve your game.

You will at least deposit MinMax . These two arguments are illustrated in The Art Of Prolog Sterling and Shapiro.

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There is a codeplex project - https://hexchess.codeplex.com/ for several hexagonal chess variations, including, I think, Saffron. The code is not in the prologue, but the code is the code, and this should give you a start if you are still looking.

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Source: https://habr.com/ru/post/1447041/


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