I am writing a CAD application using OpenGL (not DirectX). When you run the debug build on Windows 8 Pro (64 bit), the following messages are printed in the debugger console windows before the application completes correctly:
DXGI WARNING: Process is terminating. Using simple reporting. Please call ReportLiveObjects() at runtime for standard reporting. [ STATE_CREATION WARNING
I have no idea where this is from. DXGI seems to be related to DirectX, which I do not use. Any clues?
Update
Following the advice of Paul-Jan, I turned on device debugging, which produces the following messages:
D3D11 INFO: Create ID3D11Context: Name="unnamed", Addr=0x00000015EEB486D0, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097225: CREATE_CONTEXT] D3D11 INFO: Create ID3DDeviceContextState: Name="unnamed", Addr=0x00000015EE96DE70, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #3145735: CREATE_DEVICECONTEXTSTATE] D3D11 INFO: Create ID3D11BlendState: Name="unnamed", Addr=0x00000015EE97B6A0, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097270: CREATE_BLENDSTATE] D3D11 INFO: Create ID3D11DepthStencilState: Name="unnamed", Addr=0x00000015EE9799F0, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097273: CREATE_DEPTHSTENCILSTATE] D3D11 INFO: Create ID3D11RasterizerState: Name="unnamed", Addr=0x00000015EE97B340, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097276: CREATE_RASTERIZERSTATE] D3D11 INFO: Create ID3D11Sampler: Name="unnamed", Addr=0x00000015EE97AE30, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097267: CREATE_SAMPLER] D3D11 INFO: Create ID3D11Query: Name="unnamed", Addr=0x00000015F25D3060, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097279: CREATE_QUERY] D3D11 INFO: Create ID3D11Texture2D: Name="unnamed", Addr=0x00000015EEB8CA50, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097234: CREATE_TEXTURE2D] D3D11 INFO: Create ID3D11Texture2D: Name="unnamed", Addr=0x00000015EA313BF0, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097234: CREATE_TEXTURE2D] D3D11 INFO: Create ID3D11Texture2D: Name="unnamed", Addr=0x00000015EEB41EC0, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097234: CREATE_TEXTURE2D] D3D11 INFO: Destroy ID3D11Texture2D: Name="unnamed", Addr=0x00000015EA313BF0 [ STATE_CREATION INFO #2097236: DESTROY_TEXTURE2D] D3D11 INFO: Destroy ID3D11Texture2D: Name="unnamed", Addr=0x00000015EEB41EC0 [ STATE_CREATION INFO #2097236: DESTROY_TEXTURE2D] D3D11 INFO: Destroy ID3D11Texture2D: Name="unnamed", Addr=0x00000015EEB8CA50 [ STATE_CREATION INFO #2097236: DESTROY_TEXTURE2D] D3D11 WARNING: Process is terminating. Using simple reporting. Please call ReportLiveObjects() at runtime for standard reporting. [ STATE_CREATION WARNING #0: UNKNOWN] D3D11 WARNING: Live Producer at 0x00000015EEA57E08, Refcount: 3. [ STATE_CREATION WARNING #0: UNKNOWN] D3D11 WARNING: Live Object at 0x00000015EEB486D0, Refcount: 1. [ STATE_CREATION WARNING #0: UNKNOWN] D3D11 WARNING: Live Object at 0x00000015EE96DE70, Refcount: 0. [ STATE_CREATION WARNING #0: UNKNOWN] D3D11 WARNING: Live Object at 0x00000015EE97B6A0, Refcount: 0. [ STATE_CREATION WARNING #0: UNKNOWN] D3D11 WARNING: Live Object at 0x00000015EE9799F0, Refcount: 0. [ STATE_CREATION WARNING #0: UNKNOWN] D3D11 WARNING: Live Object at 0x00000015EE97B340, Refcount: 0. [ STATE_CREATION WARNING #0: UNKNOWN] D3D11 WARNING: Live Object at 0x00000015EE97AE30, Refcount: 0. [ STATE_CREATION WARNING #0: UNKNOWN] D3D11 WARNING: Live Object at 0x00000015F25D3060, Refcount: 0. [ STATE_CREATION WARNING #0: UNKNOWN] D3D11 WARNING: Live Object : 7 [ STATE_CREATION WARNING #0: UNKNOWN] DXGI WARNING: Process is terminating. Using simple reporting. Please call ReportLiveObjects() at runtime for standard reporting. [ STATE_CREATION WARNING #0: ] DXGI WARNING: Live Producer at 0x00000015F25D2EB8, Refcount: 2. [ STATE_CREATION WARNING #0: ] DXGI WARNING: Live Object at 0x00000015EE9AF870, Refcount: 2. [ STATE_CREATION WARNING #0: ] DXGI WARNING: Live Object : 1 [ STATE_CREATION WARNING #0: ]