I have a lobby written in HTML5 / javascript. The .json file provides several configuration options for the lobby and for various other HTML5 games that you can run from it. These parameters can be transferred to games in the window.open line (in the form:
window.open(http:
or can be held at localStorage and access to the game after launch.
My question is, what is the best (safest / probable way of least errors / etc)? I know that users can disable localStorage, but I don't know how much they do. Any thoughts?
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