Python3 audio processing

The project I'm working on for one of my classes is to create a simple graphical editor for children using python3 (using python3 is a strict project requirement). I donโ€™t want this editor to be as complicated as something like courage, but I would like to have some fun built in effects similar to the sound editor on nintendo ds http://nintendo.wikia.com/ wiki / Nintendo_DSi_Sound .

I studied modules compatible with python3 that will help in processing the audio signal, since I am very inexperienced in this area, but I am having problems finding what will work with python3. I found this excellent list of music modules for python: http://wiki.python.org/moin/PythonInMusic , but everything that seems to have functionality, I think I want, for example, pyo and snack, does not have compatibility with python3.

I think that at this point, my best option is to use NumPy and SciPy for signal processing, but I was wondering if anyone has any suggestions or tips? Or uses NumPy and SciPy - the perfect choice if I can get to know them?

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NumPy / SciPy can process audio signals, but it doesnโ€™t feel โ€œnativeโ€, since you need to write a lot of interface code to play the resulting data in the form of sound or recording in some standard format (for example, .wav).

I suggest porting these modules; it is often very simple and simple and good for Python exercises.

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Source: https://habr.com/ru/post/1445702/


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