I am trying to implement the Facebook Deep Linking feature to launch the game directly when a user enters a story into their own Facebook application. I configured and enabled Deep Linking. Then I posted on my timeline, using my application, this is a link to my gaming site. The link contains a special GUID that allows you to use some social activity in the game. When I click the link on the Internet, my site opens normally. When I click on a story in my native application, my site reopens. However, if I touch via parts of the story below (for example, 3 hours ago via MyApp ), then my application starts, but this does not work for me, since the GUID is not transmitted in this way to the application (and it would be useless to expect people to be affected this part of the story). How can I configure it so that when a user clicks a link in a web browser, they will be sent to my site, where there is a link to my application that they can download, but when they touch the same link in their native Facebook application (only for iOS), the game will start and the link will be transferred to my game? I do not know why it does not accept me in the application when I click the link.
Here is a screenshot from the toolbar of my application:

The URL scheme suffix is โโonly for if I want to use the same identifier for multiple applications, which is not so.
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