I am new to using loqSprite, I try to drag the loqSprite sprite object, but it cannot be executed, however it only calls its listener once, and then after no touch list is called, it doesnβt even give any errors, the sprite is playing. I also thought that maybe my drag / drop function might be a mistake, but when I tried the same drag and drop function (movePen ()) on the Sprint inbult corona object, it works fine. what Iβm missing, I donβt know. Can someone please help me .... below is a code snippet. thanks
local function movePen(event) local targetObj= event.target; if event.phase == 'began' then display.getCurrentStage():setFocus(targetObj); targetObj.isFocus = true; targetObj.y = event.y; elseif event.phase == 'moved' then targetObj.x = event.x; targetObj.y = event.y; elseif event.phase == 'ended' then display.getCurrentStage():setFocus(nil); targetObj.isFocus = false; end return true; end --end of touch/move function local spriteFactoryForPen = loqsprite.newFactory('penAnimation') local penSpriteAnim = spriteFactoryForPen:newSpriteGroup('pen_write') penSpriteAnim.x = 100 penSpriteAnim.y = 200 local function spriteEvent (e) --listener to play in loop if(e.phase == "end") then penSpriteAnim:play() end end -- end of sprit event function penSpriteAnim:addEventListener("touch", movePen); -- adding listener to move pen object penSpriteAnim:addEventListener("sprite", spriteEvent) -- adding listener to play in loop penSpriteAnim:play('pen_write') -- playing pen Sprite
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