Hope this helps someone else
Trying to compile an iOS project with Cedar BDD continued to fail without a type named "shared_ptr" in the error message "std" in the namespace. Obviously, this was a C ++ bug, but could not understand why the C ++ Xcode library used didn; t is of type shared_ptr, defined until I find that the target build settings provide two libraries to choose from
- libstdc ++ (default compiler)
- Lib ++
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