I need to calculate the polygon triangles. A polygon may contain holes. And Req is an effective way. So I think I need limited Delaunay triangulation.
I have to do this in C #, I just need to calculate, not draw or something like that.
poly2tri seems good, but idk its not working for me: S
In any case, I need help. How can I calculate these triangles? (If your best suggestion is poly2tri , I can explain my problem on it)
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