Is this just a general question or is your memory running out? I would not do this optimization until you really have a problem.
In general, if you are loading bitmaps from drop-down folders that are small (large, like megabytes), you should not run into a problem.
First you need to make sure that the resources you load are optimal for where you display them, for example, it makes no sense to install ImageView on an image of size 1024 x 1024 if the area in which you display the image is 64x64.
An interruption in the budget of a bitmap image is usually caused by loading images with an unknown size, or simply simply displaying image sizes incorrectly, as described above. Typically, ImageView file sharing usually does not give you problems with optimal sized images.
Android Training has a great article that optimizes the loading of bitmaps http://developer.android.com/training/displaying-bitmaps/load-bitmap.html
Hope that helps
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