I am writing Android code to prepare a graphical application that I plan to develop. I have not done OpenGL since 2004. I came across http://www.opengl.org/wiki/Vertex_Array_Object and several sources for the PC platform claim that using vertex array objects is the best way to render.
My target platform is a Motorola Atrix 2 smartphone with Android 2.3.
I can't seem to find an include for a function matching GL_OES_vertex_array_object. I want to call functions like glGenVertexArraysOES.
How to use VAO in Android?
My current events include
import java.nio.Buffer; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.CharBuffer; import java.nio.FloatBuffer; import java.nio.IntBuffer; import javax.microedition.khronos.opengles.GL10; import javax.microedition.khronos.opengles.GL11;
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