I made some views and I cannot find a good way to write a 2D tile / sprite based on a C # game for Win8. According to the MSDN documentation:
You can use managed code languages ββsuch as C # and Visual Basic to develop 2D (and lightweight 3D) games.
The problem is that I cannot figure out how to do this. The reason I would like to use C # is because I already have a lot of code written for Windows Phone that I would like to reuse.
Can someone tell me how I will write a fairly effective 2D tiled / sprite game MetroUI for Win8? The only thing I can find is to use C ++ and DirectX.
[EDIT]
To clarify, I don't care what I use (WinRT, DirectX ...) while I can send to the application store and write my code in C #.
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