I am trying to configure (install and get the correct libraries) for my computer in order to start graphical programming.
I visited the OpenGL website and found it useless. I tried " Customizing the page , but it has installation information specific to Debian and Debian systems, and I could not find the appropriate material for fedora.
I know C and python and prefer to work in C, if possible, I found PyOpenGL.noarch and installed it using yum.
I looked at several other sites and did not find much, but I managed to install freeglut-devel
I checked and found the GL libraries in the / usr / include / GL folder, but when I try to run the following code {taken from wikibooks site itself, so I assume it works}:
#include <stdio.h> /* printf */ #include <GL/glut.h> /* glut graphics library */ /* * Linux c console program * gcc fc -lglut * ./a.out * */ main(int argc, char **argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); glutCreateWindow("red 3D lighted cube"); printf("GL_VERSION = %s\n",glGetString(GL_VERSION) ); /* GL_VERSION = 2.1.2 NVIDIA 195.36.24 */ return 0; }
And when I do gcc -lglut filename.c
I get the following errors:
/usr/bin/ld: /usr/lib/gcc/i686-redhat-linux/4.6.1/../../../libglut.so: undefined reference to symbol 'glGetString' /usr/bin/ld: note: 'glGetString' is defined in DSO /usr/lib/libGL.so.1 so try adding it to the linker command line /usr/lib/libGL.so.1: could not read symbols: Invalid operation collect2: ld returned 1 exit status
And I have no idea what to do.
A basic step-by-step procedure will be appreciated, but if any help is always appreciated.