Below is Apple's TN2283 technical note and discusses the issue with the paths that were originally asked. You will obviously need the Sounds folder, your assets and the pre-installed file part of your package.
Technical Note TN2283 AUSampler - Unloading Tools
When AUSampler tries to download audio files along the paths indicated on the outside of the refs file of the .aupreset file or a set of separate file URLs, it will use the following rules to resolve each path:
If the audio file is in the original path, it is downloaded. If the sound file is NOT found, AUSampler looks for whether the path will contain the part matching "/ Sounds /", "/ Sampler Files /" or "/ Apple Loops /" in that order.
If the path does NOT include one of the listed subpaths, an error is returned. If the DOES path includes one of the listed subpaths, part of the path preceding the subpath is deleted, and the following directory location constants are replaced in the following order:
NSLibraryDirectory Package Directory NSDocumentDirectory NSDownloadsDirectory
For example, in an iOS application, if the source path was "/Users/geddy/Library/Audio/Sounds/MyFavoriteHeadacheSound.caf" and this path was not found, AUSampler will then search for the sound file in the following four places:
<Bundle_Directory>/Sounds/MyFavoriteHeadacheSound.caf <NSLibraryDirectory>/Sounds/MyFavoriteHeadacheSound.caf <NSDocumentDirectory>/Sounds/MyFavoriteHeadacheSound.caf <NSDownloadsDirectory>/Sounds/MyFavoriteHeadacheSound.caf
Therefore, using the above example, if you moved the preset created on the desktop to the iOS application, you can simply put the MyFavoriteHeadacheSound.caf file in the Sounds folder in your application suite, and AUSampler will find the audio file referenced by the preset.