IPhone iOS 5.0 OpenGl ES 2.0

Seriously, I was looking for weeks, even months for serious OpenGl help on the iPhone with XCode 4.2, I need a good tutorial on how to start with the OpenGL Game template with the new XCode 4.2, and then progress from there to figure out how to make my game come to life. I have a lot of experience with Windows and XNA with shaders and all mathematicians, and I already have an application in the App Store that does not use OpenGL, but I just can not start with it, please help, in advance

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These video tutorials are pretty old, but clear and useful, and I found them fantastic.

I am currently using the framework developed over the course for the implementation of the game.

http://www.71squared.com/iphone-tutorials/

EDIT: YouTube channel link, website no longer exists

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There is a very good book on the topic: "OpenGL ES 2.0 Programming Guide"

You can find more information here: http://opengles-book.com/

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Source: https://habr.com/ru/post/1392988/


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