Seriously, I was looking for weeks, even months for serious OpenGl help on the iPhone with XCode 4.2, I need a good tutorial on how to start with the OpenGL Game template with the new XCode 4.2, and then progress from there to figure out how to make my game come to life. I have a lot of experience with Windows and XNA with shaders and all mathematicians, and I already have an application in the App Store that does not use OpenGL, but I just can not start with it, please help, in advance
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