I have Max OSx 10.6.8, Xcode 3.2.6 (the latest version is available for my Mac version). I am using haskell, but I am having problems using opengl.
I found an offer on the Internet as follows:
cabal update cabal install OpenGL cabal install GLFW
My mistake appeared in the third team. I got a fatal error, she says:
cabal: Error: some packages failed to install: GLFW-0.4.2 failed during the building phase. The exception was: ExitFailure 1
Here is the error (there are a large number of warnings that I do not include for readability and space):
glfw/lib/macosx/macosx_window.c:374:0: error: 'typeLongInteger' undeclared (first use in this function) glfw/lib/macosx/macosx_window.c:374:0: error: (Each undeclared identifier is reported only once glfw/lib/macosx/macosx_window.c:374:0: error: for each function it appears in.) glfw/lib/macosx/macosx_window.c: At top level: glfw/lib/macosx/macosx_window.c:448:0: error: 'kEventWindowDrawContent' undeclared here (not in a function) glfw/lib/macosx/macosx_window.c: In function '_glfwWindowEventHandler':
Any suggestions for resolving it?
This is an error when trying to download a file that requires graphics:
Could not find module `Graphics.UI.GLFW':
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