It seems that you are developing the game (on behalf of your function After viewLoad (ScoreView) .;))
Well, for me, AvAudioplayer is not a good option if you want to implement the game.
Use cocosdenshion, Download the latest cocos2d folder, find these 9 files, put them in your resources folder,

And you finished .. !!!
#import "SimpleAudioEngine.h"
Step1 call the short file.!
[[SimpleAudioEngine sharedEngine] playEffect:@"blast.mp3"];
step2 call the background loop.
[[SimpleAudioEngine sharedEngine] playBackgroundMusic:@"background.mp3" loop:YES];
NOTE. List of available functions http://www.cocos2d-iphone.org/api-ref/0.99.5/interface_simple_audio_engine.html , it is very simple and simple!
The whole implementation will take 20 minutes!
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