Android: Qualcomm QCAR (Vuforia) SDK with min3D Framework (or another 3D model / animation loader / rendering)

I would like to use the Qualcomm Augmented Reality SDK (Vuforia) with the min3D library and load animations with md2 files. How can I combine QCAR (Vuforia) with min3D? How to assign a forecast matrix and QCAR (Vuforia) model matrices to min3D? For the scene to be done correctly in min3d.glsurfaceview? Has anyone developed an example? How is your experience?

Edit: examples and experiences with other third-party rendering libraries such as jPCT-AE or ModelRenderer , I am also very grateful.

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I did what the yogi said. jpct-ae and qcar together are awesome. I used a single GLSurfaceView and brought the ModelView matrix and the actual video resolution from native code to Java. Then you can easily download the md2 file along with the animation.

You can see the result here:

http://youtu.be/chsHh0pEhzw

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after a long struggle, I achieved integration of the Jpct library with vuforia, this is a long code, if you are still stuck, ask specific questions, I will help

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Source: https://habr.com/ru/post/1382691/


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