I would like to set a set of breakpoints in several hard loops .. but I just want them to fire after a specific event occurs.
The problem is that all these breakpoints are defined in the module with a very low level, so they cannot know when a high level event occurs.
It would be ideal if I could set a special conditional breakpoint in the high-level code, so after this condition the breakpoint would start from now on to shoot at any other breakpoints found in the program (I Nevertheless, especially for this high level breakpoints).
Is there a way to do something like this? If not, how to get around this limitation? The only way that comes to mind is to define a temporary singleton to maintain state, and my low-level breakpoints depend on this singleton flag.
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