I have the following IronPython code.
class Hello: def __init__(self): pass def add(self, x, y): return (x+y)
I need to call this from C #, and I came up with the following code.
using System; using IronPython.Hosting; using IronPython.Runtime; using IronPython; using Microsoft.Scripting.Hosting; using Microsoft.Scripting; class Hello { public static void Main() { ScriptEngine engine = Python.CreateEngine(); ScriptSource script = engine.CreateScriptFromSourceFile("myPythonScript.py"); ScriptScope scope = engine.CreateScope(); script.Execute(scope); } }
After copying IronPython.dll, I run the following command. (I tried to run gacutil but got some errors .
dmcs /r:IronPython.dll callipy.cs
But I got some error messages as follows.
Could not load file or assembly 'Microsoft.Scripting.ExtensionAttribute, Version = 2.0.0.0, Culture = neutral, PublicKeyToken = 31bf3856ad364e35' or one of its dependencies.
Missing method .ctor in assembly /Users/smcho/Desktop/cs/namespace/IronPython.dll, type System.Runtime.CompilerServices.ExtensionAttribute
Can't find custom attr constructor image: /Users/smcho/Desktop/cs/namespace/IronPython.dll mtoken: 0x0a000080
Could not load file or assembly 'Microsoft.Scripting.Core, Version = 1.0.0.0, Culture = neutral, PublicKeyToken = 31bf3856ad364e35' or one of its dependencies.
Could not load file or assembly 'Microsoft.Scripting.Core, Version = 1.0.0.0, Culture = neutral, PublicKeyToken = 31bf3856ad364e35' or one of its dependencies.
Could not load file or assembly 'Microsoft.Scripting.Core, Version = 1.0.0.0, Culture = neutral, PublicKeyToken = 31bf3856ad364e35' or one of its dependencies.
...
IronPython seems to need Microsoft.Scipting.Core, but with mono I don't know what to do?
- Can C # run IronPython object on Mono? If so, how to do it?
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