I want to practice programming with the (popular) Android physics engines (AndEngine and libgdx).
Creating a small world with physical objects is not very difficult, but now I want to create a rope and connect it to objects in the world.
There are several ways to do this, for example:
http://www.emanueleferonato.com/2009/10/05/basic-box2d-rope/
But I want to see the rope smooth , as in the game "Cut The Rope" on Android and IOS.
Any ideas how to do this? I canβt find the answer yet, but I think that it would be possible to create several smaller objects connected with each other, but I think that would be a bad result?
dilix source share