Development conditions for Iphone?

Dear. Today I am starting to learn iOS. I do not know what tool I need to install for developing iPhone applications. I currently have an HP laptop running Windows 7.

If you know about this, please tell me.

Thanks to everyone.

Bin Nguyen

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4 answers

@Nguyen, If you want to use an HP laptop to develop for the iPhone, then this is possible. I have seen people do it. But it will return your fire and cost you more, the coz macs GUI is very difficult for non-mac devices, and this makes them constantly crash. My friend installed mac on VMware and it caused him about $ 159 to restore his computer (he worked on Final Cut Pro). therefore, if you just want to learn the objective language c, then this is normal, but it will not be useful for the actual development and deployment of software. And plus Xcode is very heavy software (3GB approx), its the worlds best editor , but you will run into a lot of problems if you are not using a mac and probably do not want to work on it again. Therefore, take my advice if you just want to know the purpose of c, you can probably do this using some unix compiler to compile the code and s.

Hope this helps you decide. Bye

Edit: here are some of the links that will help you get started with objective c and objective c on windows

http://www.ehow.com/how_5148893_start-learning-objectivec-windows.html

http://www.roseindia.net/iphone/objectivec/objective-c-windows.shtml

https://stackoverflow.com/questions/535198/best-way-to-learn-objective-c

http://techgossipz.blogspot.com/2011/01/learn-objective-c-on-windows.html

Enjoy.

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To develop native iPhone applications, you need a Macintosh computer. You will need to download Xcode, which will contain everything you need. If you want to run applications on a physical device, you need to register with Apple as a developer.

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These people are WRONG. You don't need a Mac to develop iphone apps. There are many opportunities for Iphone Development on PC.

Airplay SDK is a great tool for fast, high-quality and portable code. It is deployed on PC, Mac, iphone, droid and many others.

The DragonFire SDK costs money, and I would not use it before Airplay, but go ahead and check it if you want.

There are others that I forgot about, but you can do a quick google search or stackoverflow for them.

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In order for you to test your software so that it really works, you need to run it on a physical device: iPhone / iPad / iPod. To download to a physical device, you must have a software license of $ 99 from Apple. If you do not have this, you will also not be able to sell your software in the application store. Thus, the path of least resistance is to get a cheap mac book / mac mini and iPod - at least all other roads are full of pitfalls.

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Source: https://habr.com/ru/post/1340731/


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