Pretty easy:
NSImage *image = [[NSImage alloc] initWithCGImage:[bitmapRep CGImage] size:NSMakeSize(width,height)];
Then:
[imageView setImage:image]
Another possibility is to turn it into a TIFF (- (NSData *) TIFFrepresentation) and use it to create an NSImage object, but this can lead to some overhead.
Also keep in mind that the NSBitmapImageRep - (CGImageRef) CGImage method is 10.5 or higher.
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